﻿#pragma once

#include "../MonsterObject.h"
#include "../../MirDatabase/MonsterInfo.h"
#include <vector>
#include <any>

using namespace Server::MirDatabase;
using namespace Server::MirEnvir;
namespace S = ServerPackets;

namespace Server::MirObjects::Monsters
{
    class WingedTigerLord : public MonsterObject
    {
    private:
        enum class AttackType
        {
            SingleSlash,
            Tornado,
            Stomp
        };

    private:
        bool stomp = false, tornado = false;

        int AttackRange = 5;

    protected:
        WingedTigerLord(MonsterInfo *info);

        bool InAttackRange() override;

        void Attack() override;

        void CompleteRangeAttack(std::vector<std::any> &data) override;

        void CompleteAttack(std::vector<std::any> &data) override;
    };
}
